![]() ![]() Finally, your in-game command dashboard should be back to speed on all the settings! Fear not, and trade more freely- as this has been patched as well. There’s also been mention of clandestine trading expeditions out of fear of others reaching in your bag while it’s off your back. ![]() ![]() Fortunately nearby buildings and objects render in solid quality, as we saw in our recent preview of the Quest version of A Township Tale.Hope you’re all having a great week! Cayde here, with a bit of a focused update for you today- featuring some fixes for interaction issues that have been brought up fairly frequently.Ī lot of this update is based around player feedback- You’ve been asking, and we are listening! Remember when you could mail lit dynamite? We’ve made some adjustments so that it can’t be shoved into your bag, either, so you don’t have to worry about someone randomly exploding you! Now, they’re going to have to practice really hard with a slingshot, instead… While the distant landscape is significantly cut down in its level of detail, the core function of guiding players remains intact. ![]() It’s definitely a downgrade from PC, but the studio clearly took care to bring the essence of the game to Quest without simply crushing the resolution.Ī common technique used to get games to run on lower-end hardware is to employ a dense fog wall around the player in an effort to drastically cut down how much of the game world must be drawn at any given time.Īs A Township Tale game director Boramy Unn explains, this wasn’t an option for the game, because the studio wanted to preserve distant landmarks in the world which help players navigate. A Township Tale is soon to launch on Quest and developer Alta has now offered up a graphical comparison to show how things differ between the Quest and PC versions of the game.Ī Township Tale’s stylized art direction might make it look like it wouldn’t be too demanding to run on Quest, but the game’s large open world exists as a nearly seamless space, with sightlines that sometimes allow players to see across vast distances-not to mention tons of physics-based objects, interactions, all happening with up to eight simultaneous players.Įven though the game was built for PC well before the original Quest was even announced, developer Alta has managed to get A Township Tale’s open world running on the low-powered device. ![]()
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